HorizontalScrollbar on iPhone?

Im trying to implement a scroll bar in Unity iPhone. I got most of the GUI object sin fine but HorizontalScrollbar is giving me trouble. I have implemented it like so:

public Rect ScrollbarSize;
private float m_fScrollbarPosition;

m_fScrollbarPosition = GUI.HorizontalScrollbar (ScrollbarSize, m_fScrollbarPosition, 1.0, 0.0, 100.0 );

But when attempting to compile i get the error CS1502: The best overloaded method match for ‘UnityEngine.GUI.HorizontalScrollbar(UnitEngine.Rect, float, float, float, float)’ has some invalid arguments.

Going by this: Unity - Scripting API: GUI.HorizontalScrollbar

It looks like ive implemented it right.

Any clues?

Those little f’s made a big difference. Strange that in JS it worked with doubles.

m_fScrollbarPosition = GUI.HorizontalScrollbar (ScrollbarSize, m_fScrollbarPosition, 1.0f, 0.0f, 100.0f );

Unity’s JS is specifically designed to fit nicely into Unity, so it uses float as the default real number type.