My scripts compile at least 40+ seconds when I make some even small changes. Which is ridiculous.
Do you have any idea what may cause it?
- Both Unity and Project are on same SSD drive
- Using only C#
- Have less than 5000 lines of code, which is nothing
- Have i5 (3.4GHz) and 12GB RAM, so speed should be really fast
- Tried deleting Library and Temp folder from project so it reimports stuff, didn`t help
- Don
t have McAfee, so its scanning cannot slow it down
Please, any idea would be really, really appreciated, this is almost impossible to work with…