I often need to deploy my game to iOS device to test my code.
When I change only one line in script, I have to build my game into xcode project and then deploy to my device. It’s definitely a waste life thing. Can I build my code into some binary files and hotfix them when my app launches? I only need this feature during developing time.
Is my idea possible? Thanks!
No, iOS does not support dynamic code for security reasons however if you want to work faster during development you can check out Unity Remote so you can emulate device input from the editor or Cloud Build if you need faster builds.