if you were to schedule two jobs in one System.OnUpdate, how would the dependency implicitly be handled between them, like case 1 or case two?
// case 1
JobHandle dep1 = Entities.Schedule(Dependency);
JobHandle dep2 = Entities.Schedule(dep1);
Dependency = dep2;
// case 2
JobHandle dep1 = Entities.Schedule(Dependency);
JobHandle dep2 = Entities.Schedule(Dependency);
Dependency = JobHandle.CombineDependencies(dep1, dep2);