i am really stuck with a problem. whenever i join my world with multiplayer it spawns my character prefab, i have a script on that prefab so it can walk around a planet like in mario galaxy but i have to drag a attractor in in and that is only possible if i have the player in the scene, so i cant let my player know what and where the gravity point is so it just goes back and forward in air. my question is how can a link a specific game object as my “attractor” so my player automatically walks with faux gravity.
player.attractor = FindObjectOfType()?
you sir are a legend