Hi, I am new to Unity and I am having problem with Full Screen mode on my first project which run on unity web player.The game has an aspect Ratio of 4:3 and I am having problem to keep that aspect ratio in Full screen Mode. My laptop Screen has as resolution of 1366 x 768.
I made builds at several stages of the conception for testing on a browser and the Full screen mode worked fine. I recently updated form Unity 4.3 to Unity 4.6 and it still worked fine. But with the last Build I made, when the game is switched to Full screen Mode the Display is stretched to fill the Screen.
I tried resetting my Player Settings(The Reset button in the inspector does not seem to work). I looked through the community for a solution, I tried setting my screen resolution(In PC, Mac & Linux Standalone as suggested from other questions) to 9000 x 9000, when I do this, the display is no more stretched in Full Screen Mode but sides of my game that should not be displayed are visible. I tried Native Resolution. I even tried re-installing unity.
I want to find a way to keep the same aspect ratio in Full screen Mode even if it means having blank spaces on the sides of the Display.
Here are pictures of my inspector in player settings: