Hi guys!
I’m making a simple scene of a character and the background of this character can match the color of the background image. Thanks for all the help
*Background
*Character
*Character + Background
Hi guys!
I’m making a simple scene of a character and the background of this character can match the color of the background image. Thanks for all the help
*Background
As per the documentation, the color in an Image drives vertex coloring, which for most vertex-color-aware shaders means this is multiplicatively handled, which is exactly what you are seeing. White multiplied by magenta is magenta.
Are you looking for some kind of hue-shifting shader perhaps?
Otherwise, how to report your problem productively in the Unity3D forums:
This is the bare minimum of information to report:
what u are trying to do is color correction it doesnt work like that youll have to do it manually in photoshop
I’ll move your post to the UI forum. So you know, the 2D forum isn’t related to UI for things like Canvas, RectTransform and UGUI stuff.