How can I access tag names and number in addressable from MonoBehaviour class

I have certain modes in my game and buttons that provide access to these modes. I want to create my buttons according to the label number and name in the Addressable. How can I access this information from a MonoBehaviour class.

Hi @bilmuh6112 you can use AddressableAssetSettings.GetLabels to return a list of all labels. They should be ordered based on when they were created, or in other words the order that they are displayed in the Labels window.