Hi, Can someone help me with this Cricket: Defend the Wicket! Game · Play Online For Free · Gamaverse.com how to achieve this player gameplay effect in unity? how can i get the player bone working in such a way with touch drag ? I’ve bought Cricket Batter | 3D Characters | Unity Asset Store and want to achieve something similar. Any ideas are appreciated. Thanks
So it looks like you’re trying that with 3d (by looking at the model you bought). You need IK to achieve that. Player will move the IK target, and your bones automatically get correct rotations depending on players target.
Thanks for the reply, i’ll surely try this out.
I’ve also came up with a solution could you check if it’s applicable or not.
What im doing is, the player assets contains idle and hit animation rigged already. so i was trying to controll the animation clip with touch drag or a slider maybe i.e the user can control the hit animations time frame with slider values clamped from 0 to 1.?
Don’t know if this will help me achive the same experience as the game im targetting.
So Please do tell me if this will work or not ! Thanks again for your help.
No you won’t achieve your expected result with that method. You need to use IK.