How can i achieve this [see this video]

Here is the link- My Screencast

Whats happening - When you click on a plane in unity3d

  1. it pauses the unity scene [most probably covers it with an image of that moment of scene may be]
  2. it show html/js above unity scene in a manner so that user feels as its a part of unity
  3. u cross this popup and press play to start the scene, how can i do this ???

can somebody help me create a small similar demo on this please…

bump

Here’s what I can see as a solution:

  1. Time.timeScale = 0f, see: Unity - Scripting API: Time.timeScale
  2. If you have unity3d professional: http://forum.unity3d.com/threads/4990-htmlTexture-plugin
    If you have unity3d basic, iirc someone had a nice html viewer on the asset store so check there or search forums.
  3. In this case, just detect a click event and hide/destroy the plane for the webpage then restore your Time.timeScale.

Good luck!

Step 1 - how do we pause the scene like above ? and then show js on it

Time.Scale

Time.Scale is not the answer, how do i cover the unity scene with an transparent image ?? and show js on it ?

Why do want to cover unity with html page? You can also do it with GUI also.

So many questions for someone who’s supposedly an ‘expert’. Just give up the act.

I wanna your e-mail
Would you tell me your email?

Hey, here is talking about Unity Web Player, and this is Unity Forum, not meet people. It’s better you send a private message, but I am not sure, if anyone will give an email to an unknow person. So please try to be not a Spammer, thanks.

I have searched, and this is not a simple thing to do, as for me, it sure that I am not able. I suggest you to send directly a message to Andeeee, or anyone other of Unity Team, They always help, and also you will got it in less time!

Have a look at Ultralight - Display Web Content Everywhere
There is a plugin for unity further down that page, it allows embedding of a web page in Unity.
As for the rest of the effect, you can pause the game as mentioned above (Time.timeScale), then you can place a plane (utilising Awesomium) in front of the camera.

You shouldn’t really need to pause the game, but It depends what else you have going on in the scene, if you had npcs wandering around you might want to pause, for instance.