How can I block the screen capture/recording function of Android/iOS in Unity Applications?

As the title , we have tried serval method like this one,but it doesn’t work as we expected.

Is there any other method that we can block the capture / recoding function of Android / iOS in out Unity application?

If it’s working in Native mode then your function is possibly not getting called in Android from inside the Unity application.

Try debugging if the execution is taking place