Permissions that creep in between android builds of our app is a recurring problem for us at the office.
We work with Unity and use C#. In our project we use various 3rd party packages that we purchased from the Unity Asset Store and these packages update frequently. Sometimes we’ll see a new permission creep in and we’ll have to pinpoint the last git push to see when it exactly started appearing.
Doing all this stuff and tracking and scanning our code whenever we have an uncalled permission appear is a bit of a downer and takes considerable time.
I was wondering, theoretically speaking, if it’s possible to write a script or a piece of code that creeps through our project and libraries within to give us a list of references that require android permissions.
Any guidance about this question is appreciated.