How can i call the 'col' object from the Update function?

There’s the code:

var sound : AudioClip;

function Update() {


function OnTriggerEnter(col : Collider) {

	if(col.tag == "Rabbit") { 
		col.GetComponent(RabbitS).enabled = false;
		col.GetComponent(RabbitS).health = 0;;
		transform.FindChild("GameObject").collider.enabled = false;

I want to delete the ‘col’ gameObject, but i don’t know how to call it.


I should have rejected this on principle. Do you know there is a massive amount of documentation for unity? It can be found using google