Hi there! I’m making a 2D videogame for Android devices and iOS, and I’m trying to make a script for resizing my assets according to the different resolutions. First I tried using GUITexture, and I could change the width of my background based on the screen width, but everything moved and the trees where floating and things like that. Now I’m using planes, so everything stays at its place, but I don’t know how to adapt it to the width of the planes.
Thank you in advance!!