How can i change a ui panel scale without changing the buttons and text/s scale ?

In the screenshot on the left it’s the hierarchy show the panel button and other ui.
After that the scene view showing the panel.
Then the inspector of the panel and on the right the game view and the Y scale axis value after changed it under the game view window.

I’m trying to change the panel scale i want to add more information fields of objects like moving speed distance and others.

So i want to make the panel bigger on the Y axis in the scale in the Inspector but it’s changing also the button and other ui scale.

How can i change only the panel scale on Y ?

They are resizing due to their anchor settings.

A hacky way to do it is to create an empty out side of the panel, drag and drop them the content into the empty, resize the panel and drag and drop them back.

There’s bound to be a better way, but that’s what comes to mind.

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