How can I change GUI Label text size?

sorry guys. I asked it somewhere else but I didn’t get the answer… I want to get larger size text… can I do anything with this order?

using UnityEngine;
using System.Collections;

public class WarningArea : MonoBehaviour
{
    string message = "";

    void OnTriggerEnter(Collider otherObjective)
    {
        if (otherObjective.tag == "MainCamera")
        {
            audio.Play();
            message = "Warning text or something!";
        }
    }
    
    void OnTriggerExit(Collider other)
    {
        message = "";
    }
    
    void OnGUI()
    {
        GUI.Label(new Rect(0, 0, 200, 20), message);
    }
}

You have to set up another 1 and/or 2 (reference).

Check out GUIStyle.fontSize!

Then pass that style to the Label call.