Hey, i just noticed that when im in my game there like a buble around me loading the texture. Out of this buble the texture are blur and low quality and inside this buble the quality is perfect. How can i change the size of this buble to make it bigger? i try to find the answer but couldnt find out
Use trilinear filtering on your textures. Other than that, there aren’t really any editor settings for this, but you can use Texture.mipMapBias in code.