How can I check the tag of a 2d raycast?

I am making a 2d top down shooter and i need to tell what the tag of the object that I hit. I have this:

RaycastHit2D hit = Physics2D.Raycast(transform.position, transform.right, range, canShoot);
		
if (hit != null)
{
	print ("Hit Something");
}

I put in hit.collider.tag but it gives me an error and doesnt work.

hit.transform.tag, that’s work, boy.