if (waypoints.Length & lt;= 0){
What is the lt; = 0 in csharp script code ?
if (waypoints.Length & lt;= 0){
What is the lt; = 0 in csharp script code ?
<
is the HTML escape sequence for <
So the original line of code was
if (waypoints.Length <= 0){
And this line is exactly the same in UnityScript as well as C#