How can I create a custom prefab of tiles combined with gameobject prefabs?

Forexample. for my game I want 3x3 tiles (that is easy but…), with a collider2d trigger in the middle, and also an ai graph node in the middle of this. This will be my ai navigatable floor and I will create the graphics around this unit. However, while I can perfectly place the collider and the node with a unity tiles package (the name of it is escaping me here), I’d rather not want to do that everytime I draw the tiles. I just want the node and the collider placed each time I draw the tiles

A demo of the idea I want to work on with the 3x3 tile grid and ai nodes in the middle: Oh My Ghost (prototype/game jam) by maxkcyfun

Not sure why this is a tagged as a Feature Request.

This is pretty much an instance where it’s time to learn some editor scripting, as that’s all this is a case of: writing the tools for your project.