Hello, guys i need to know How can i an create this styke render what , options need, what shader to create same style graphic???
Looks very default standard to me.
Might be that someone spent a good deal of time on getting that exact look, however those images don’t look like anything was changed from the standard directional light, except maybe turning off cast shadows. Beyond the water - there isn’t anything exceptional looking at the geometry shaders. Looks like a legacy shader to tell the truth.
Cloudy skybox + Fog + directional light +simple lens flare
It’s doesn’t need shader, You can simply blur your textures.