I have a canvas set up with few images and one button. The button is used to log in. I would like to delete the button from the canvas after the user logs in, but I do not want to destroy the actual canvas, or images in the canvas. I only want to destroy the button. How can I do this?
Perhaps using this on a certain event:
You can also disable it:
yourButtonGameObject.enabled = false;
Destroying your UI seems kinda weird, and I’d recommend doing this before Destroy( … ) for most cases.