How can I delete the gameobject the script is in (c#)

using UnityEngine;

public class EnemyCollision : MonoBehaviour
{

    void OnCollisionEnter(UnityEngine.Collision collisionInfo)
    {
        if (collisionInfo.gameObject.tag == "Dart")
        {
            ?
        }
    }
}

I want to put a script at the question mark that deletes any object that uses this script if the if statement is true.

Hello!

Destroy(gameObject);

This will destroy the gameobject that contains the script that contains this line!

Bye!

@supergaming3778

 using UnityEngine;
 
 public class EnemyCollision : MonoBehaviour
 {
 
     void OnCollisionEnter(UnityEngine.Collision collisionInfo)
     {
         if (collisionInfo.gameObject.tag == "Dart")
         {
             Destroy(collisionInfo.gameObject)
         }
     }
 }