How can i design 3d buttons in unity 3d?

Hi All,

I want to design this type of UI. Is it possible HTML in unity 3d.
in that home,employees,jobseekers are there i want that into 3d buttions. so if my mouse goes to home some data is there by default. If the mouse courser goes to jobseekers i want another data to show on the same scene . In the same way employees also.

Please give me a suggestion on that then only i will proceed.

Thanks to all

1 Answer

1

If you are only doing this one presentation, you could use a planes with textures or use GUITextures and then use OnMous*() functions to capture the mouse click. You would have two textures for each button, one for selected and one for not selected.

If you are going to be doing a many of these kinds of presentations, as @paulaceccon suggests, an add-on interface package would greatly simplify the task over the long haul. We use EZGUI. There will be a learning curve for an add-on package.