Hello
i want to make a 2D game in unity for pc. So i will make everything base on a high resolution (1920x1080) then i will scale down for lower resolutions.
the problem is, when i want to make the game for 1920x1080 but all i can see is lets say 960x540, how can i check if all the gui elements are in their correct positions without building the game?
these are the resolution i got when maximizing/minimizing the “Game” menu (i want 1920x1080)
Debug.Log (Screen.height+" x "+Screen.width);
i got 786 x 442 before maximizing
then i got 1616 x 909 after maximizing