i want to delay an enemy from being destroyed after a grenade hits him.
Use an overload of Destroy, “static void Destroy(Object obj, float t = 0.0F)” which takes two argument first one the object and second time delay to destroy that object.
i want to delay an enemy from being destroyed after a grenade hits him.
Use an overload of Destroy, “static void Destroy(Object obj, float t = 0.0F)” which takes two argument first one the object and second time delay to destroy that object.