Whenever i make at least 2 windows for my game the second window blocks the first one
Im pretty sure i have everything right now than where the
public void newWindow(int windowID)
i think the int windowID is the problem but i dont know exactly how to fix Any help is appreciated
Hard to say without seeing your code, but it sounds like you need to make sure that each window has a unique ID when drawing it (i.e. in the GUI.Window() call). e.g.
void OnGUI() { windowRect1 = GUI.Window( 1, ... ); windowRect2 = GUI.Window( 2, ... ); }