how can i do camera projection / camera mapping?
it just like in 3dsmax, but now in unity
it’s quite easy in 3dsmax, just put Camera Map into modify list on the mountain object,
and link up with the Camera object, then finished.
what kind of scripts should i use in order to paste the texture on the object with correct position.
thanks a lot.
here is an example of 3dsmax doing Camera Map:
http://www.projectgemini.net/CameraMapGemini/