Hellos, Im trying figure this out, the idea is to get all the variables from a gameobject (perhaps a list) and aquire its Name,Type,Value according to the Variables output.
I know you can do Variables.Object(gameObject).Get(“variableName”); , but I would love to see if I can universally get them and do what I need with them.
Can someone shed some light into the going about this?
Thanks.
For reference I was able to guess with some tinkinering
Was having a hard time with finding the type but this base works to start.
var vars = Variables.Object(gameObject);
foreach (var var in vars) {
var varName = var.name;// "Name" of variable from inspector
if (var.value is String) {
//value is a string type
}
if (var.value is int) {
//value is an int
}
if (var.value is ClassName) {
//value is a class type of ClassName
}
}