I know there is a OnJointBreak function, but that only returns the force that was used to break the joint. Is there a way I can find out which rigidbody the joint was connected to?
Agreed, it is really bad it doesn’t tell you which joint broke.
I know there is a OnJointBreak function, but that only returns the force that was used to break the joint. Is there a way I can find out which rigidbody the joint was connected to?
Agreed, it is really bad it doesn’t tell you which joint broke.