I Upgraded to the new 2018.2.2f1 (Mac) edition, but now I get the following error each time I open my project:
Multiple plugins with the same name 'tmpro_`plugin' (found at 'Packages/com.unity.textmeshpro/Plugins/64 Bit Plugins/TMPro_Plugin.bundle' and 'Assets/TextMesh Pro/Plugins/64 Bit Plugins/TMPro_Plugin.bundle'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor.`
Removing the first directory (‘Packages/com.unity.textmeshpro/Plugins/64 Bit Plugins/TMPro_Plugin.bundle’) seems to temporarily fix the issue until I reopen the project in which case Unity decides to recreate that directory again. The directory itself seems to be outside the project: /Users/[username]/Library/Unity/cache/packages/packages.unity.com/ & when I remove the other directory & add a new TextMeshPro object unity asks to add a TextMeshPro folder in my Assets directory so I don’t understand how Unity can mix these two directories together.
I tried to look for similar questions but the only thing I could find was about multiple plugins within the same directory & the question wasn’t even answered yet.
How can I fix this properly without having to throw files away each time I open my project?
I have tried to add new TextMeshPro objects in hope that it will solve the problem with the existing textmesh pro objects, but they are left blank & I am still forced to delete the textmeshpro directory Unity is creating each time.