How can I fix my GUItext prefab to game object problem?

I have a few GUItext objects as prefabs that are variables in a GUI script. When the gui elements are in the scene with the script they don't update at all. The prefab values still update though according to the editor.

Most script variables point to the game object when placed in a scene on start, but not this time for GUItext objects.

Anyone know why this happened, and how to fix it?

I just found that I had to properly link the scene gui text objects with the scene script, that made it work.