So I made this shape which I applied to a sprite via this script: [46345-circleshapegenerator.txt|46345]
As you can see in the screenshot, the start and end do not connect as they should.
How can I fix this? I found this snippet of code on the entire internet but all give this result.
Can somebody fix this or provide, perhaps, a spline solution? I think its overkill to go to a Shader solution (0 experience with shaders).