How can I fix 'Undefined symbol: _UnityARKit_Camera_GetTextureReleaseCallbackHandle'?

Hi I have built the exemplar XR scene in Unity with iOS platform enabled in XR plug-in management. However, upon building to XCode for preview, I receive the following error ‘Undefined symbol: _UnityARKit_Camera_GetTextureReleaseCallbackHandle’.

Any help fixing this would be much appreciated.
Thanks

Can someone assist?
Any help would be much appreciated.

Thanks

This error message indicates that the UnityARKit plugin is not properly installed or configured in your Unity project. To fix this issue, you will need to ensure that the UnityARKit plugin is installed and enabled in your project.

First, check that the UnityARKit plugin is installed in your Unity project by going to the Asset Store and searching for “UnityARKit”. If the plugin is not installed, you can download and install it from the Asset Store.

Next, you will need to enable the UnityARKit plugin in your Unity project by going to the XR Settings in the Player Settings and checking the box next to “ARKit Support”. This will ensure that the necessary components and scripts are included in your build when you export it to XCode.

If the issue persists after following these steps, you may need to try re-installing the UnityARKit plugin or updating to the latest version. If you continue to experience problems, it may be helpful to reach out to the Unity support team for further assistance.