here is a picture of what I want to do. I’m using uScript and I I’m using a set animation, but it doesn’t recognize a .fbx with all the stuff like this
and then how can I extract the actual animation piece out of the fbx file.
like this but it wont let me?
can some one help me so I only have the animation file. not thhe walk backwards file or torso
because I’m manually adding the animation to a model.
UPDATE:
I found out that it automatically detects the animation file from the fbx file, but still when I upload it from my assets into a Set Animation Node In UScript, I select it, but its not their