If there are too many characters in the scene, they are also a characters inheritance from charater_base
script and they are different name of script for different skill (Lily script , Peter script , Join script …)
But the bullet script can only GetComponent with a single script to active the function “Take_Damage” in the character_base script. If all the character is tag with “chara” . Is there are some anyway for solve this problem?
thankyou for your reply