After starting the GUI area using the GUILayout.BeginArea function and closing the GUI area using the GUILayout.EndArea function, I want to know the size between the two.
// position = (0.0, 0.0, 100, 100)
GUILayout.BeginArea(position);
GUILayout.Space(5.0f);
if (GameEditorUtility.DrawHeader("File"))
{
DrawFileList();
GameEditorUtility.Button("Load", LoadFile);
GameEditorUtility.Button("New", NewFile);
}
GUILayout.EndArea();
After using the GUILayout.EndArea function, the position value does not change.