Hello beginner here. So I have a cinemachine camera that follows my player on a 2d platformer game that I’m trying to create… Can you help me figure out how to write the script to make my camera stop following my player based on -y axis value when it is falling.
Here is my current camera behaviour
The image below is my desired output. Is there a way I can make my cinemachine camera stop following the targer player falling down also when it hits a certain Y axis value? Thanks in advance