Hi there,
I’ve seen similar questions on this topic, but they seem to have the opposite problem from me.
(See http://forum.unity3d.com/threads/211406-Unity-4-3-Particles-and-Sorting-Layers-(-))
My problem is that the particle system always appears IN FRONT OF the 2D sprites, even if I set the Z depth to behind the sprites. And even if I attach a script to the particle system that has:
function Start ()
{
particleSystem.renderer.sortingLayerName = "Background1";
}
(“Background1” is a sorting layer behind the Sprites on Background 2.)
I only started using Unity this week so I’m quite in the dark. Anyone know what’s wrong? I’m using the free version of Unity and coding in javascript.
Thank you!