How can I get the joystick axis coordinates with more precision?

When I capture my Joycon axis coordinates, I only get -1 or 1…but no numbers in the middle. I’m not sure if I’m missing something in my code or input management configuration. :frowning:

leftJoycon.x = -Input.GetAxis (“Joycon Left X”); // This is how I capture the coordinates but only get either -1 or 1.

And this is the Input Manager settings for Joycon Left X:

Thanks!

Is this on Windows/Mac/Linux? The Joy-Con does not work as an analog joystick on any of these platforms. The stick returns as a digital hat value. This is due to the device’s HID implementation.

1 Like

Thanks for the response guavaman. It’s Mac, and you’re right, I noticed there was no way to get an analog response. Thanks!