I want to create a game where you have scissors that cut a sprite in a shape that you create by dragging your finger on the screen.
My problem is that I can’t figure out how can I cut my sprite in the specific shape that the user creates with their finger.
So far the only solution that I found searching the web is that I’ll need to create my own shader that lets me make a specific part of a texture transparent, but don’t understand how I can apply that to my scenario?