How can I import my Voxel models?

I made some cool voxel-based models (.vox, .kv6, etc) in SLAB6 and I want to import it into Unity. I don’t want to buy Qubicle Constructor and I can’t find any other way to convert the models to any other format. Please help. :face_with_spiral_eyes:

Bamp?

Um, I’m not as skilled in voxels as others, but you cant make a “voxel model” in the sense that I’m thinking of; Which is combining mesh at run time to save polygons, while storing data in arrays.

Unity doesn’t take these - .vox, .kv6, file types.

Voxel and Polygon/Mesh are polar opposites

If you don’t want to use an existing solution then you’d have to write your own importer/converter. I think you’d be better off just buying Qubicle Constructor since there’s probably nothing else that would work.

–Eric