Hey does anybody knwo how I can instantiate a object on the world coordinates (global) instead of the local coordinates of a camera?
For example:
I have the camera and the object should be spawn on X-Axis 10 and Y-Axis 5.
The camera is on x: 2 and y: 3.
Now when I spawn a Object from the camera it spawns on x: 12 and y: 8.
But I want to spawn a object on x:10 and y:5.