Hi, firstly sorry for my bad english. I m working on a project in Unity.
There is a total of 33x8 (doesn’t matter) capsules in a rectangular shape. I want to move them in order to expand so that they do not break. How can I do that?
I want to keep it regular as seen in the picture above but with equal distance between each capsule objects.
That’s as far as I can go. I think that’s disappointment.
Configure your snap grid settings and move then pressing ctrl. Edit->Grid and Snap settings
How can I do it the way I said. Sorry for my poor explanation.
Sorry about wrong understanding. i wanted to say Pyramid similarity not pyramid as in the picture
I don’t know how else to explain. Sorry @Nefisto
Something like this, but as the capsules move (translate) at the same time the distance between them will increase proportionally in the x-y-axes forever. Sorry, I just started using unity. This question about my university’s end of term project. By the way, thank you very much for your help, you are a very helpful person :). Do you have another idea? @Nefisto .Or Is there anyone else to help?
Okay, thanks for the information. By the way https://imgur.com/1Xykg8J @Nefisto