How can I keep the same material when changing scene?

When i finish the level on one of my scenes, there’s like a “secret” invisible platform that takes you to another scene.

The problem is that when I load the other scene the textures/materials of my objects disappear. But when I play the scene manually, by going to the scene a clicking on the play button, the textures look fine. Can anyone please help me?

Maybe Just add this

//You will setup the material in ur scens

public Material mat

void Start(){

GetComponent().material = mat;

}

I hope that works