Hello :),
I want to create a circular Scrollbar, which is divided in four parts. The size of the individual Parts should be manipulated by dragging its individual scroller, which is also a part of the Scrollbar. But i don’t have any ideas, how I should start with this problem?
Maybe someone have a good idea for this Task :). I thank you for your help :).
Can you give some sort of example or better idea of what you want. Not real clear what you want these parts to do. It sounds like what you want is a slider instead and there was some code somewhere about creating circular sliders, so that might work for you.
I’m sorry for my lately answer. Because of work, I don’t have time yet. But now I’m ready to answer ;).
Yeah, I think slider is a better word than Scrollbar. Sorry for my bad english. Maybe the picture makes it more clearly. The complete circular is 100% of person, who works at different stations. The different colors represent the percentage of working person at one of this stations. With the grey sliders I want to change the percentage.
This is the idea, which i want to do ;).
Thanks for all help I get :).
Hi there,
I’d like to share with you my plugin to create 2D Primitives.
You can create these primitives
- Circle
- Star
- Rounded square
- Arrow
- Spiral
- N-Sides Polygon
- Gradient Quad
- 4 Corner Gradient Quad
All primitives types are inherited from default Graphic class so it’s behave as any canvas element.
The main pros to use those primitives are:
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They are resolution independent;
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Fully animable;
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Lightweight;
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Fully configurable;
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Source code included;
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You can use the shapes included in the pack (as a static class Shape2DHelper) for many implementations: spawn objects, emit particles, draw, animation etc.
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Fast and easy to prototype or create UI / UX;
To next version I’m adding support to create 2D Sprite Primitives as well.
Here is the link to the plugin on Asset Store
2D Primitives