My Gui is a group which updates all the time from OnGui:
GUI.BeginGroup (new Rect (current_pos_x,current_pos_y, smartTabBackgroundImage.width, smartTabBackgroundImage.height));
When I move the group I have tried multiplying the current_pos_x by Time.deltaTime in the update loop but this doesnt seem to do anything.
EG…set the speed dep on FPS in the main Update() loop:
tabSpeed=Time.deltaTime*10;
& now move it…(This is called from OnGui())
while(current_pos_x<=tabShownPos_x)
{
current_pos_x+=tabSpeed;
yield;
}
Anyone any ideas?