So if the title didnt explain what I am going for well enough, heres a GIF of what im going for.
I’ve tried using the animator, but it arranges the center position outside of the white rectangle, which completely ruins what I’m going for. I honestly am not sure how to do get this done. Any help is appreciated.
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Make an invisible parent GameObject above the black object and don’t change that object, using it as your pivot.
Then scale the black object as you are now.
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