How can I make a new line in Unity UI text?

Hello. How can I make a new line in Unity UI text?
I tried many methods, but every time I have no results.

This is the code:

void Start()
{
	StartCoroutine(Check());

	
	TextGameObject.text = "Press The Quotes Button";

}

public void SwitchText(){
	QuoteToShow = lineArray [Random.Range (0, lineArray.Length)];


	TextGameObject.text = QuoteToShow; 

}

private IEnumerator Check()
{
	WWW w = new WWW("http://site.com/quotes.txt");
	yield return w;
	if (w.error != null)
	{
		Debug.Log("Error .. " +w.error);
		textFromServer = textFromLocal;
		lineArray = textFromServer.Split("

"[0]);

	}
	else
	{
		Debug.Log("Found ... ==>" +w.text +"<==");
		textFromServer = w.text;
		lineArray = textFromServer.Split("

"[0]);

	}

}

And this is the text that I want to be on different lines:

“ Start by doing what’s necessary, "
" then do what’s possible,
and suddenly you are doing the impossible. ”

  • Francis of Assisi -
    “ The best and most beautiful ; things in the world cannot be ; seen or even touched, they must be felt with the heart. ”
    \r ; - Helen Keller -

This text is located in “quotes.txt”

If you have the server return actual codes for
, which is the correct method, then the String value will actually be "\r
". So, you just need to do a String.Replace() to make the "\r
"s into "
"s.

SOLUTION HERE

using UnityEngine;
using System.Collections;
using System.Collections.Generic;

using UnityEngine.UI;
public class RandomTextSwitch : MonoBehaviour {
	public string[] lineArray; 
	public string QuoteToShow;
	public Text TextGameObject; 
	public string textFromServer;
	public string textFromLocal = "“ Start by doing what's necessary, \"\

" then do what’s possible,
and suddenly you are doing the impossible. ” \r
\r\

  • Francis of Assisi -
    “ The best and most beautiful ; things in the world cannot be ; seen or even touched, they must be felt with the heart. ”
    \r ; - Helen Keller -";
    string textFromServerTest;
    string Elements;
    string multiLine;

     void Start()
     {
     	StartCoroutine(Check());
     	TextGameObject.text = "Press The Quotes Button";
    
     }
    
    
    
     public void SwitchText(){
     	Elements = new string[textFromServerTest.Length]; //set array lenght 8 here
     	Elements[0] = textFromServerTest [Random.Range(0,textFromServerTest.Length)];
     	multiLine = Elements [0].Replace ("***", "
    

");
TextGameObject.text = multiLine;
}

	private IEnumerator Check()
	{
		WWW w = new WWW("http://bull-software.com/claudiu/quotes.txt");
		yield return w;
		if (w.error != null)
		{
			Debug.Log("Error .. " +w.error);
			textFromServer = textFromLocal;
			lineArray = textFromServer.Split("

"[0]);
}
else
{
textFromServer = w.text;

		}
	
		  textFromServerTest = w.text.Split('

');

		}

}