how can i make a object move inside the camera boundaries using the accelerometer

i want a ballon to move inside the camera using the accelerometer on the x axis.
i can’t seen to find anything on that any help?

To move your player (or object) using accelerometer try this Input.Acceleration .
you can use this code…

void Update()

{

 float speed = 10.0F;
 Vector3 dir = Vector3.zero;
 dir.x = Input.acceleration.x;    // for XZ plane ,as in typical top-down configuration
 dir.z = Input.acceleration.y;    
 if (dir.sqrMagnitude > 1)
 {
     dir.Normalize();
 }

         //move 10 meters per second instead of 10 meters per frame
 dir *= Time.deltaTime;
 transform.Translate(dir * speed);

 // do your rest of the stuff here

}